IMD 230 Game Systems and Design

Game Systems and Design provides a core skill set enabling the design and development of a video game using the Unity game engine. Students learn the history, terminology, aesthetics and concepts to create a video game. Exploration of level design, industry standard workflows, coding, and testing is included. This course also explores the steps necessary to deliver final output to a variety of destinations, including the World Wide Web and popular hand-held devices via app stores.12 (6 laboratory hours) Note: In addition to tuition, this course requires an additional variable tuition rate.

Credits

3

Prerequisite

IMD 110 with a minimum grade of C.