DME 160 3D Modeling and Animation I

3D Modeling and Animation I introduces students to fundamental concepts, principles and practices of 3D modeling and animation. Students are given instruction in 3D modeling techniques including production of surfaces, forms using NURBS, polygon construction and sub-divisional surfaces. Upon completion, students will have a thorough understanding of the basic practices of designing, building, and animating 3D environments, characters and visual effects. 12 (6 laboratory hours) Prerequisite: ART 106 and DGM 100 Note: In addition to tuition, this course requires an additional variable tuition rate.

Credits

3